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UX/UI Developer and/or Designer

EXPERIENCED: 2-4 YEARS

Own the experience of products used where it's genuinely hard to use anything — offline in the field, on the move, mid-task — and make the complexity disappear for the person on the other end. You'll partner closely with engineering, stay near the people who rely on your work, and make decisions that hold up well beyond the mockup. The best interface here isn't the prettiest; it's the one a busy, distracted, gloved-up user never has to think about.

The work — You'll own the experience of real products end to end, from research and flows to UI and working closely with engineering through build. You'll design for demanding conditions across industries like field services, security and logistics, make the calls that hold up in real use, and stay close to the people who depend on getting it right.

 

You'll thrive here if — you design for the worst conditions, not the demo; you'd rather solve a real usability problem than win a like; and you like being close enough to engineering and users that your designs ship intact.

The best interfaces are the ones nobody has to think about.

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